#ifndef __matrixMultiply_h
#define __matrixMultiply_h
#include "cuda.h"
#include "cuda_runtime.h"
#include "device_launch_parameters.h"
typedef int MatType;
typedef struct {
	int width;
	int height;
	int stride;
	MatType* elements;
} Matrix;
#define BLOCK_SIZE 32

__global__ void coalescedMultiply(MatType *a, MatType *c, int W,int H);

#endif